AudioListener class to listen to sound effects.
Definition audioListener.h:16
AudioListener * setOrientation(float atx, float aty, float atz, float upx, float upy, float upz)
Sets the orientation of the audio listener.
Definition audioListener.cpp:23
glm::vec3 getOrientationAt() const
Gets the "at" vector of the audio listener orientation.
Definition audioListener.cpp:37
AudioListener * setPosition(float x, float y, float z)
Sets the position of the audio listener.
Definition audioListener.cpp:5
glm::vec3 getOrientationUp() const
Gets the "up" vector of the audio listener orientation.
Definition audioListener.cpp:42
glm::vec3 getPosition() const
Gets the position of the audio listener.
Definition audioListener.cpp:18