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AireEngine
A 3D Open-World Game Engine
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This is the complete list of members for Aire::Material, including all inherited members.
| getColor(ColorType colType) | Aire::Material | |
| getHandle() | Aire::Material | |
| getShininess() (defined in Aire::Material) | Aire::Material | |
| getSize() | Aire::Material | virtual |
| getState() | Aire::Resource | |
| getTexture(TextureType texType) | Aire::Material | |
| hasTexture() | Aire::Material | |
| isLoadToGpu() | Aire::Resource | |
| Material() (defined in Aire::Material) | Aire::Material | |
| Material(MatHandle &) (defined in Aire::Material) | Aire::Material | |
| Resource() | Aire::Resource | |
| resourceState (defined in Aire::Resource) | Aire::Resource | protected |
| setColor(glm::vec3 &col, ColorType colType) | Aire::Material | |
| setShininess(float val) | Aire::Material | |
| setState(ResourceState state) | Aire::Resource | |
| setTexture(TexturePtr &, TextureType texType) | Aire::Material | |
| ~Material() (defined in Aire::Material) | Aire::Material | |
| ~Resource() | Aire::Resource | virtual |