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AireEngine
A 3D Open-World Game Engine
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This is the complete list of members for Aire::Texture, including all inherited members.
| bindTexUnit(GLint textureUnit) | Aire::Texture | |
| dir (defined in Aire::Texture) | Aire::Texture | |
| getHandle() const | Aire::Texture | inline |
| getImageData() (defined in Aire::Texture) | Aire::Texture | |
| getSize() | Aire::Texture | virtual |
| getState() | Aire::Resource | |
| handle (defined in Aire::Texture) | Aire::Texture | protected |
| imageData (defined in Aire::Texture) | Aire::Texture | protected |
| isLoadToGpu() | Aire::Resource | |
| Resource() | Aire::Resource | |
| resourceState (defined in Aire::Resource) | Aire::Resource | protected |
| setFiltering(GLint minFilter, GLint maxFilter) | Aire::Texture | |
| setImageData(unsigned char *) (defined in Aire::Texture) | Aire::Texture | |
| setState(ResourceState state) | Aire::Resource | |
| setWrapping(GLint wrapS, GLint wrapT, GLint wrapR) | Aire::Texture | |
| texChannels (defined in Aire::Texture) | Aire::Texture | |
| texHeight (defined in Aire::Texture) | Aire::Texture | |
| Texture() | Aire::Texture | inline |
| texWidth (defined in Aire::Texture) | Aire::Texture | |
| ~Resource() | Aire::Resource | virtual |
| ~Texture()=0 | Aire::Texture | inlinepure virtual |