AireEngine
A 3D Open-World Game Engine
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Bone Member List

This is the complete list of members for Bone, including all inherited members.

Bone(const std::string &name, int ID, const aiNodeAnim *channel)Boneinline
GetBoneID() (defined in Bone)Boneinline
GetBoneName() const (defined in Bone)Boneinline
GetLocalTransform() (defined in Bone)Boneinline
GetPositionIndex(float animationTime)Boneinline
GetRotationIndex(float animationTime)Boneinline
GetScaleIndex(float animationTime)Boneinline
Update(float animationTime)Boneinline