AireEngine
A 3D Open-World Game Engine
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KeyRotation Struct Reference
Key rotation in an animation.
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#include <
Bone.h
>
Public Attributes
glm::quat
orientation
float
timeStamp
Detailed Description
Key rotation in an animation.
The documentation for this struct was generated from the following file:
source/res-management/
Bone.h
Generated by
1.10.0