AireEngine
A 3D Open-World Game Engine
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Aire::Animation Member List

This is the complete list of members for Aire::Animation, including all inherited members.

Animation()=default (defined in Aire::Animation)Aire::Animation
Animation(const std::string &animationPath, Model *model)Aire::Animationinline
FindBone(const std::string &name)Aire::Animationinline
GetBoneIDMap()Aire::Animationinline
GetDuration()Aire::Animationinline
GetRootNode()Aire::Animationinline
GetTicksPerSecond()Aire::Animationinline
~Animation() (defined in Aire::Animation)Aire::Animationinline