AireEngine
A 3D Open-World Game Engine
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Aire
Rigidbody
Aire::Rigidbody Member List
This is the complete list of members for
Aire::Rigidbody
, including all inherited members.
canFall
(defined in
Aire::Rigidbody
)
Aire::Rigidbody
collidable
(defined in
Aire::Rigidbody
)
Aire::Rigidbody
depth
(defined in
Aire::Rigidbody
)
Aire::Rigidbody
gravityValue
(defined in
Aire::Rigidbody
)
Aire::Rigidbody
grounded
(defined in
Aire::Rigidbody
)
Aire::Rigidbody
hasGravity
(defined in
Aire::Rigidbody
)
Aire::Rigidbody
height
(defined in
Aire::Rigidbody
)
Aire::Rigidbody
isSphere
(defined in
Aire::Rigidbody
)
Aire::Rigidbody
isStatic
(defined in
Aire::Rigidbody
)
Aire::Rigidbody
orientation
(defined in
Aire::Rigidbody
)
Aire::Rigidbody
position
(defined in
Aire::Rigidbody
)
Aire::Rigidbody
radius
(defined in
Aire::Rigidbody
)
Aire::Rigidbody
rbIndex
(defined in
Aire::Rigidbody
)
Aire::Rigidbody
Rigidbody
(int rbIndex, glm::vec3 pos=glm::vec3(0, 0, 0), glm::mat3 rot=glm::mat3(1.0))
Aire::Rigidbody
update
(float aTerrainHeight)
Aire::Rigidbody
velocity
(defined in
Aire::Rigidbody
)
Aire::Rigidbody
verticalSpeed
(defined in
Aire::Rigidbody
)
Aire::Rigidbody
width
(defined in
Aire::Rigidbody
)
Aire::Rigidbody
willCollide
(defined in
Aire::Rigidbody
)
Aire::Rigidbody
Generated by
1.10.0