This is the complete list of members for Aire::RigidbodyHandler, including all inherited members.
| balls (defined in Aire::RigidbodyHandler) | Aire::RigidbodyHandler | |
| BoxBoxCollision(Rigidbody *rb1, Rigidbody *rb2) | Aire::RigidbodyHandler | |
| boxes (defined in Aire::RigidbodyHandler) | Aire::RigidbodyHandler | |
| BoxSphereCollision(Rigidbody *rb1, Rigidbody *rb2) | Aire::RigidbodyHandler | |
| createRigidbodyBall(float aRadius, glm::vec3 pos=glm::vec3(0, 0.1, 0), glm::mat3 rot=glm::mat3(1.0)) | Aire::RigidbodyHandler | |
| createRigidbodyBox(float aWidth, float aHeight, float aDepth, glm::vec3 pos=glm::vec3(0, 0, 0), glm::mat3 rot=glm::mat3(1.0)) | Aire::RigidbodyHandler | |
| deleteRigidbody(int aRbIndex) | Aire::RigidbodyHandler | |
| getInstance() | Aire::RigidbodyHandler | inlinestatic |
| numRigidbodies (defined in Aire::RigidbodyHandler) | Aire::RigidbodyHandler | |
| PlayerSphereCollision() (defined in Aire::RigidbodyHandler) | Aire::RigidbodyHandler | |
| rigidbodies (defined in Aire::RigidbodyHandler) | Aire::RigidbodyHandler | |
| RigidbodyHandler(const RigidbodyHandler &rbHandler)=delete (defined in Aire::RigidbodyHandler) | Aire::RigidbodyHandler | |
| setBoundingVolume(BoundingVolume *aBV) | Aire::RigidbodyHandler | |
| setTerrain(Terrain *aTerrain) | Aire::RigidbodyHandler | |
| SphereBoxCollision(Rigidbody *rb1, Rigidbody *rb2) | Aire::RigidbodyHandler | |
| SphereSphereCollision(Rigidbody *rb1, Rigidbody *rb2) | Aire::RigidbodyHandler | |
| updateAll() | Aire::RigidbodyHandler | |