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AireEngine
A 3D Open-World Game Engine
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This is the complete list of members for BoidEvent, including all inherited members.
| BoidEvent(const std::string &eventType, int numBoids) (defined in BoidEvent) | BoidEvent | inline |
| Event(const std::string &eventType) (defined in Aire::Event) | Aire::Event | inline |
| numBoids (defined in BoidEvent) | BoidEvent | |
| type | Aire::Event |