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AireEngine
A 3D Open-World Game Engine
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Utility struct for a 2D bounding-box. More...
#include <bbox.h>
Public Attributes | |
| glm::vec2 | pMin |
| The min corner of the box. | |
| glm::vec2 | pMax |
| The max corner of the box. | |
Utility struct for a 2D bounding-box.