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AireEngine
A 3D Open-World Game Engine
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This is the complete list of members for CollisionEvent, including all inherited members.
| collisionDamage | CollisionEvent | |
| CollisionEvent(const std::string &eventType, float collisionDamage) (defined in CollisionEvent) | CollisionEvent | inline |
| Event(const std::string &eventType) (defined in Aire::Event) | Aire::Event | inline |
| type | Aire::Event |