AireEngine
A 3D Open-World Game Engine
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Public Member Functions | Public Attributes | List of all members
CollisionEvent Struct Reference
Inheritance diagram for CollisionEvent:
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Collaboration diagram for CollisionEvent:
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Public Member Functions

 CollisionEvent (const std::string &eventType, float collisionDamage)
 
- Public Member Functions inherited from Aire::Event
 Event (const std::string &eventType)
 

Public Attributes

float collisionDamage
 The amount of damage the collision will do.
 
- Public Attributes inherited from Aire::Event
std::string type
 Type of the event. Serves as event identifier. Case sensitive.
 

The documentation for this struct was generated from the following file: