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AireEngine
A 3D Open-World Game Engine
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Public Member Functions | |
| CollisionEvent (const std::string &eventType, float collisionDamage) | |
Public Member Functions inherited from Aire::Event | |
| Event (const std::string &eventType) | |
Public Attributes | |
| float | collisionDamage |
| The amount of damage the collision will do. | |
Public Attributes inherited from Aire::Event | |
| std::string | type |
| Type of the event. Serves as event identifier. Case sensitive. | |